Sunday, 23 November 2014

Maketoys Quantron, Part 2 of 3 (Yes, I lied)


Last time we took his arms and legs apart. In the second part of my Quantron boxset review it's torso time (It's gonna be a two part review in three parts).

The original Scattershot sounds like one hell of a guy. 'A brawling bragging bezerker..', he's definitely someone you would want on your side in a fight and the kind of fella the clever drinker lends a cig to in the pub before happy hour collapses under the irony of its name. We're dealing with a bruiser of a bot here people, so a new version ideally needs to be a hulk of a figure. Is this Maketoys reimagining a worthy update of the belligerent and violent Autobot?

Let's go with 'Yes'

Voyager in height and Voyager in chunk, Metalstorm cuts an imposing silhouette and is loaded with meaningful articulation. Stern of visage, big of gun and large of fist, I can believe that this guy would shoot Roadbuster in the face. I can believe he would shoot all of us in the face.

Knuckletab dusters

The sculpting is superb and sharp as a knife, the painted detail is spot on and like his team mates the use of translucent plastic throughout just looks fantastic. Far more of a G1 homage than the rest of Quantron, Metalstorm really does nail Scattershot's physical presence down hard. Dialled in 'full armor mode' aside, he's almost brilliant.

It's one way of storing Quantron's feet, I guess

Now stability.. the balljoints on his feet are not great but they're connected to strong ratchets and a pin joint. Initially he was falling all over the place and I was getting a tad wound up, ready to pop 'em off and thicken them up with old faithful. Until I realised how to use all three foot joints in tandem and now he can do wicked poses or just stand there easily without the need of the nail polish. Like his box mates, time with the figure does wonders for your appreciation and understanding of how it all works.

Unfortunately, mine had an off centre waist ratchet. It was affecting some sets, not all as far as I can tell. Maketoys are aware of it and parts are available to replace the faulty. But still.. not good. If it sounds like I'm being hyper critical over something aesthetic, it's because this stuff costs a lot of money, it's getting tiring making excuses for QC in 3P land and fixing toys out of the box just ain't cricket. As I said, almost brilliant.


That's a lot of 'Pew'

A refreshingly straightforward transformation (you're basically folding him in half) rewards with a refreshingly obscene starfighter mode. His entire front end is a gun. There's guns on the wings and guns on the back. It also looks like something savage she'd definitely use her safe word for if I whipped it out at bedtime.

Unintentionally Scattershot coloured bedspread in funnier than actual gag shocker

You can further the overkill by adding the combiner feet and robot wielded guns to the wings and turning the Technobot leader into all out dreadnought. Giving him front landing gear as well, this additional 'full booster' mode is not just us finishing the transformation though, honest guv.

Least convincing third mode over? Undoubtedly
Still cool as hell? Absolutely

Metalstorm is a hugely enjoyable figure. While it's perhaps unfair comparing him to the four smaller robots that make up the set, for my money he's easily the most fun out of the five. The unfortunate QC issue with the off centre waist on mine (again, not all) does knock marks off but it's good to know that Maketoys are aware of it and have replacement parts available should you require them.

Breaking it down, what we have here is a satisfyingly chunky and hard as nails looking robot that is a joy to pose and play about with and a breeze to transform.

And I didn't need to mention that effing instruction manual once.

Next up, the fully combined Quantron. The money shot itself. For real, I assure you (come on, this was long enough as it is).

Monday, 17 November 2014

Maketoys Quantron (Part 1 of 2)


Technobots. How might I praise them in prose?

Well, let’s take their batty G1 cartoon origins for a start, where a juiced up hyper intelligent Grimlock makes all five of them in as many minutes from bits of scrap knocking around Unicron’s disembodied head. Or how about total asshat Scattershot starting the war all over again in the Marvel story ‘Peace’? No question about it, long since worn out VHS and comic book wizardry cemented them as toys I needed. Kudos, good human toy advertisers.

And so we have the eight year old me, bereft of Technobot goodness and harbouring a nigh on murderous desire to wrest Lightspeed, Afterburner et al from my next door neighbours flaunting clutches. I stayed my killing hand and resigned myself to a world without them. Fast forward three decades and who’s the winner now, eh?

Me, yeah? The answer is me. 

Quantron - the latest in the MTCombiner Series - follows the success of Maketoys’ Giant Type 61 with another all inclusive boxset, a ballbusting price tag and more of the single minded drive and determination that has come to define this company.

There’s a lot to get through, particularly in a written review, so this will be a two parter. We'll dismember the limbs first.

Before I look at the figures themselves, some thoughts on the manual. Because the way in which it is presented has really done a couple of the figures an unnecessary disservice. Without a shadow of a doubt, this has to be the most baffling, user unfriendly yet professionally printed set of instructions I have come across in a loooong time. 

'WHY?! Primus.. why???'

Not that instruction booklets for Transformers, official or otherwise are often truly up to par, but this one, with its baffling use of arrows and confusingly colour coded CAD takes some serious beating. This is a major screw up on Maketoys part and needs to be noted. A well designed and easy to follow guide would eliminate so many needless pages of angry, angry ranting on the Internet.

My advice is to spend some time familiarising yourself with the figures first. I didn’t rush in, I spent a good week and a bit with the individual figures and modes before considering combining them. And to be honest, given the price of the set I wanted my moneys worth.

You’ve got five new toys who together make a sixth. Enjoy them leisurely as you would a fine wine. Balk at the booklets bastardry, use it as a guide only and figure them out for yourself. The likes of Celeritas and SonicDrill are small, at times fiddly and are trying something new. It can be infuriating, but it doesn’t make them bad.

With that in mind, let’s have a quick peek at the four smaller figures that make up Quantron's limbs.

Celeritas


Michael Bay was right..

Or Lightspeed. Rocking in at around the same size as a FansProject Stunticon (as well he should given that this set shares more than just a few design similarities with FP’s finger bruising combiner), Celeritas is a nice enough looking robot, sharp of sculpt, probably a bit nondescript and very, very red. His articulation leaves a bit to be desired around the arms – but that doesn’t mean he can’t hit some decent poses.

Transformation can be tricky. The problem lies within the arms. It's a counter intuitive process getting them lined up. Naturally the instructions are as much help as being injected with sodium pentothal by the missus the day after your works Christmas party.


..Red is an absolute bitch to capture right.

His alt mode takes the form of a futuristic car with more than a passing nod to the Mach6 from Speed Racer. In this form Celeritas sports sleek curves and lines, packs gorgeous translucent plastic running throughout his frame (a theme with the set) and is very, very red. This car mode is a real winner, easily surpassing the somewhat lacklustre robot mode.

Overheat



Weapons combine to form a hammer. Made of missile pods. Not that smart after all.

Phwoaar, now we’re talking. A real overhaul of the G1 design, Overheat is probably recognisable as Afterburner by colour only. But somehow, once you have this wonderfully articulated little ‘bot in hand that ceases to be an issue. He just looks cool as hell with missile pods decked out on his wheel kibble, a (somewhat half arsed) sniper rifle and the gloves of a chef taking a delicious pie out of the oven.

One thing I don’t like about Overheat’s transformation is the lifting and rotating of a spring loaded plastic panel within each leg. It doesn’t feel like it’s going to break but it’s almost like it’s asking you to try when you first transform him. It could have extended out further or had less pull back on it and isn't the greatest of design choices.

'nuff said.

Overheat transforms into a lightcycle. And that’s pretty much all you need to know.

SonicDrill

Ah.. there’s always one, isn’t there? Maketoys version of Nosecone was the Internet’s new best friend on arrival, owing to the intricate and unique engineering that makes up his three forms and the already flogged to death directions he comes with.  It’s also pretty obvious given his pedigree (FansProject M3) that the designer enjoys his complex transformations and doesn’t give a damn if we don’t. Part of me truly respects that uncompromising stance. Part of me wants to hit him with a brick.


Gloriously, sublimely articulated.

As a robot he’s a lot of fun. He has joints everywhere including an ab crunch. Like Overheat this one deviates from the source a fair whack. I didn’t get this set just for the G1 love letter so when it’s giving me searchlights on the shoulders, some kind of sci fi eye patch and a big (optional) drill hand as a weapon I am smiling. Underslung guns too. Nice. Stress marks where his searchlights clip into? Not so nice. And his colours are probably a bit busy compared to his team mates.


The death of fingertips?

SonicDrill transforms through a bewildering array of twists and turns and tabs into a solid, okay looking chunk of industrial treaded drill. No rolling wheels in the treads because it’s assumed I’m old enough to know better than to want that kind of functionality. A nice use of translucent red plastic in the cockpit and tons of sculpted detail aside, it’s probably the weakest of the set in vehicle mode. Not in any way bad, just a bit ‘eh?’. Which is a shame considering what you have to go through to get there.

Blindfire

And then the designer goes and drops a total smash hit in the form of the last of our limbs to fall under scrutiny.

Christmas Number 1.

This an outrageously good toy.

Sleek, full of hard lines with orange translucent plastic crackling throughout his body like circuit boosters, not only does Blindfire look great he has the poseability to back it up. Weapons wise he has the option of dual blasters or laser swords and is easily the highlight of the four figures being reviewed today.



Compared to Sonic, this Strafe wannabe transforms by squeezing his legs together, putting his arms to the side and collapsing the legs. A bit of weapon partsforming forms the front of the jet mode. Seriously, you can pretty much blink and this thing is in jet mode. Did I say jet mode? Vic Viper mode. On a shot glass. I mean come on.

On the whole I do rate these four highly.



They're stunning to look at, gel well as a team, throw in some brilliant sci-fi homages and have the fiddle factor I crave in my Transformers. I find it maddeningly brilliant that toys as night and day in complexity (Blindfire and SonicDrill) are packaged together in one job lot. And the nostalgia hit is satisfying despite the stylings of the team being a seriously new take on the originals.

However, the instructions are poor and as a result the toys can become needlessly complex. SonicDrill is hard work regardless (although subsequent transformations are much easier) and Celeritas as a robot is a bit dull. The aesthetics of the set could actually be a criticism depending on what you are after in your updates. G1 this is not. And if you don't like fiddly little things I am proud of you for reading this far.

Wow, that was certainly long. Many thanks to the three of you who stuck with it. Next up, the big guy Metalstorm along with the BIG guy himself.

Friday, 19 September 2014

Generations Legends Acid Storm and Venin video review

Note from Masterforce: The Venin Ome9asupreme has is unfortunately representative of them all due to Hasbro's change from hard plastic to soft plastic.




Sunday, 8 June 2014

The Tech Spec Train Wreck

“Unreasonable haste is the direct road to error.” – Moliere

Most people familiar with the origins of the Transformers toy line are well aware of Hasbro’s haste to get their product to market in 1984 in order to compete with the Machine Robo/Gobots line and also to establish the brand ready for the Christmas sales rush. However, haste leads to mistakes and they were numerous. There’s already a lot of material out there about running changes to toys and packaging as Hasbro fixed issues as they went along but an area that hasn’t been looked at thoroughly, and one I’m asked about fairly often, is Tech Specs.

Bluestreak. Just because.

Tech specs (short for technical specifications) have been a constant of The Transformers from 1984 to present day with the original ones being more detailed with their character bio and graph of the character’s abilities that needed a red plastic film to ‘decode’ it. In the big rush, Hasbro made a few huge mistakes on the 1984 line and made a few others later on but there were also some seemingly pointless changes along the way….

1984
Let’s start with nitpicking and build up to the huge mistakes.
 
Frenzy
So first up is Frenzy, where the person who typed his biography obviously forgot to switch off the annoying auto hyphenation function in whatever program they used. “Oxy-gen”, “Disori-ents” and “circuit-ry” are all mistakes that you’d only normally see from an amateur desktop publication not from a multi billion dollar company. Presumably the tech was shrunk down which resulted in the hyphenation.
Frenzy is blue. Fact.


Thankfully, to satisfy pedants like me the gold weapon re-release of Frenzy in 1986 featured a bio that had been edited to fix the hyphens.
Still blue.

Ratchet
Ratchet underwent a revision but it wasn’t due to the techs themselves but the image alongside them. On the box art Ratchet is pictured with a red cross but it had to be removed at the insistence of The International Committee of the Red Cross as the symbol is protected under international law. This protection was regularly flaunted especially as orange crosses were regularly used on Ambulances so it was very common for red crosses to be used on toys, as it was on the Diaclone release of Ratchet.
Bad Hasbro! Bad!

In 1973 when the American National Red Cross complained over the infringement, this saw The Star of Life being introduced as a replacement symbol on all US ambulances and the ICRC starting to exercise their trademark rights more, including in 2006 asking all game developers to stop using the red cross on first aid kits in video games.
Crossed out

The Star of Life. Not to be confused with the crest of Slytherin.

I'm more than aware that someone reading this may think that the ICRC and American Red Cross were being petty in defending their trademark as "it's only a toy" but the Red Cross symbol is internationally recognised and the preservation of it's meaning is vital considering the work they do. (See footnotes for more information)


Megatron

Again this isn't so much as a tech spec problem as a box art one . Because of the window box style of Transformers, Megatron's right arm position had to be changed to fit around the window.
Microchange cel artwork

Rather than add in the missing parts of the arm, the design team just left an empty space.

This artwork is reproduced exactly on the tech spec.

At least they didn't omit the first 'y' in his motto.


Optimus Prime
While all the other characters went out of frame, for some reason Op's right arm was removed from the image.

Below is a close up of the artwork increased in size by 100% which makes it easier to spot.



The Decepticon jets
Now this is where things started to go wrong. While the biographies were correct, the graphs were mixed up as can be seen on Skywarp’s where his bio lists him as “Not too smart” yet he has an intelligence of 9.


Skywarp’s graph was clearly intended to go with Starscream’s bio as Starscream is referred to being the fastest flyer. The graph on Starscream’s box should have gone to Thundercracker, whilst the graph used for Thundercracker should have gone to Skywarp as it has the lowest intelligence score.

Confused yet? This gets better.


Sideswipe and Sunstreaker
The Autobot brothers also had a mix up but this wasn’t just graphs, this was the entire character. Ever noticed that Sideswipe doesn’t have a rocket backpack or piledrivers?


On the other hand, Sunstreaker’s engine block flips down onto his back and looks a little like a jetpack while he has those shoulder things which attach to his arms instead of hands….
Oh look, a rocket pack on a red lamborghini...

Originally the characters were indeed to supposed to be the other way around because the biographies were written when Hasbro was planning on using the Diaclone colours where Sunstreaker (as we know him) was red while Sideswipe was yellow.
The most beautiful thing on Earth?

Because of the short release times and the constant changing of names by the marketing department, the toys were referred to by their alt modes. Hasbro switched the colours somewhere towards the end of the production process but the packaging people were still working on the premise of the yellow car being Sunstreaker and the red one being Sideswipe so that’s what we got.
Sunstreaker bio and graph with the wrong character picture.


Interestingly though, while the 1980 Empire Strikes Back Star Wars figures featured the reversal of names for 4-LOM and Zuckuss, this was later corrected when Star Wars was relaunched as a toy line in 1995. It seems odd that Hasbro corrected the characters in one license but not another although that was likely down to George Lucas’ insistence rather than Hasbro rectifying mistakes. There have been opportunities along the way such as the Alternators and Universe lines, while Takara also could have made the change at any time, especially as they didn’t launch Transformers until 1985 so had plenty of opportunity to switch the names and bios back. For now it looks like Sideswipe and Sunstreaker will continue to be known as the red and yellow Lamborghinis respectively.
1985
The Jumpstarters
Despite the massive rush being over Hasbro still managed to confuse the hell out of themselves over which Jumpstarter was which.

Jumpstarter variants: about as valuable as toenail clippings.


Pro tip: the one with the big honking drills just may be the one with Twist in it’s name…


1986
The Special Teams
Nothing much to report on this year although there was a weird habit of reversing images from the single release of the special teams while also zooming in on the character and increasing the size of the yellow sun burst background. The graph lines were even redrawn. It definitely appears that more effort went into the giftset versions which feature better laid out text and the clearer images of the characters. In addition to this, Silverbolt was either the Aerialbot Leader or Aerialbot Commander depending on which version you bought.



Giftset


Individual


Hot Rod
Not so much an error as just something that really annoys me – a giant robot alien described as an “all-American-boy”. Seriously? Was GI Joe not patriotic enough that we needed an all-American boy Transformer?

Apple pie sold separately.

However, his graph has the wrong stats as he is totally overpowered. His Targetmaster release corrected this.


Tailgate

The only real error this year was Tailgate due to “ferrocobalt” being mis-spelled as “ferrodobalt”. This was then corrected with a sticker over the bottom three lines of text before a corrected printed version hit the market.





1987
The single figure to giftset changes carried on but this time in reverse as the single figures this time had the larger sunburst behind them and featured smaller images of the characters. The individual releases also had a thicker white aura around the character, presumably to make the character stand out from the background better. Another oddity was that the graphs were redrawn. No stats changed but the giftsets featured simplified lines that illustrated the character’s abilities whereas the individual figures had the usual um spikey style lines. I could refer to them as vertexes as I believe that’s the proper term, but does anyone care? I doubt it.

Single

Giftset

Scorponok
One of the most well known tech spec errors is Scorponok who’s graph was printed upside down and then later corrected.

Weak, stupid, does little damage but very fast.
That's more like it.


Targetmaster Hot Rod

Also 1987 spawned one of the most annoying and rare variations of all Transformers, Targetmaster Hotrod. Like Tailgate, there was an error in the text of Hotrod’s bio where his range is given as 150mph which was then corrected via sticker to 150 miles. Unlike Tailgate, Hasbro blatantly couldn’t be bothered to do a neat job and just stuck wonky stickers over the last two words of the bio. What makes this variation annoying is that a printed correct version exists, but it’s incredibly rare and very few pictures exist of it so you’ll have to use your imagination to picture this incredibly expensive and utterly pointless collectable.


At least they didn't call him American this time.

As mentioned above, Hot Rod's stats were corrected with this release.

All 5 of the reissued-as-Targetmaster characters had paraphrased bios and had added references to their new partners like Hot Rod's above.


1988
Thankfully the only thing that happened this year was the usual zoom in, reverse the image and change the sunburst for the giftsets. Again the white aura is used for the smaller images. Wow, we got through an entire year without a mistake!


Undersea Terminator? Your clams: give them to me.

1989
The Classic Pretenders had to have their bios edited for the Legends releases because the Legends didn’t come with the Pretender Shells. Bumblebee’s spec was quite wordy so the reference to the shell was simply removed.




In Grimlock’s case so much was removed that new material was put in, including him gaining Sludge’s ability to create mini earthquakes.



Jazz’s bio is largely unaltered except for the addition of details about his engine and seemingly gaining Smokescreen’s power to create a um...smokescreen.


Starscream again has a minor change to his bio.



1990
As the G1 line started to wind down, Europe got reissued figures on gold cards with the new style of tech specs. The line was small and so the information was simply transferred across.

Nothing to see here...

1991
G1 was now at an end but in it’s last year a lot more of the gold carded figures were released. Sideswipe’s courage dropped from 10 to 9 and the word “his” was added to the last sentence of the bio to improve it’s grammar. Finally Goldbug gained an extra point in Firepower and went from 1 point to 2.

New and improved mightier Goldbug

The original lesser powered one.


More cautious with age and so were Hasbro's spellcheckers.

Much like this article, tech specs started off pretty interesting but slowly became less and less so as time progressed. For the first few years tech specs gave life to characters who despite being robots, were incredibly flawed and human but later on the sheer volume of product led to increasingly bland characters who's personalities were fleshed out more in comics and cartoons. In fairness, it must be incredibly hard to keep characters interesting but when they end up with mottos like Skalor's "I stink therefore I am" or names like Hun-Grrr then the well is dry.

Initially the errors gave unique insight into Hasbro's haste to establish Transformers and their last minute changes but as time went on, the errors increasingly seemed to be down to lack of due care rather than anything else. Of course, tech specs are just one part of the puzzle as there are plenty of things to explore in the box art, packaging pictures, catalogues and instructions....



_______________

The Star of Life image is trademarked by The National Registry of Emergency Medical Technicians and is used here for reference only. The image was lovingly stolen borrowed from Wikipedia who stole borrowed it from someone else.

Massive thanks are due to Adam Alexander of Botch the Crab.  Without his 10+ years of maintaining his website, this would have been a lot of words with pictures of tech specs that I drew in Paint.

Thanks to Tikgnat of TFW2005 for reminding me about the Hot Rod stats change.

Megatron production cel, red Diaclone Lamborghini Countach LP500S Super Tuning and yellow Diaclone Lamboghini New Countach LP500S images are from the author's own collection. Any further articles referencing those two Diaclone toys will have the names copied and pasted because I'm not typing them out again.

The International Committee of The Red Cross do incredible work. Their symbol is globally recognised as being that of a neutral force who are unarmed non-combatants and it's vital that the symbol is exclusively used by them so as not to be seen as endorsement by them. While we perhaps think of The Red Cross as being people who give out rice in starving countries, their duties actually go far beyond that and usually see their people operating in, and often being killed in warzones as they try to provide care to prisoners of war, injured soldiers and civilians. The Red Cross were, for example, instrumental in the care, supervision and recovery of Chief Warrant Officer Michael Durant, the pilot captured during the Battle of Mogadishu 'Black Hawk Down' incident. If you enjoyed this article which took about 6 hours to research, write and format to give away for free, then perhaps you could consider making a small donation to the Red Cross for one of their many appeals. Even £1 ($1.68ish) can make a big difference and they accept Paypal. Plus I'll love you forever ;)